In this mid-program, capstone studio course, students collaborate to take a project from pre-production to final product using a standard production pipeline model. We’ll apply current 3D technologies to design and create a high-production value CG set/environment.
Understand Workflow and the Maya interface
Examine methods of modeling and texturing surfaces (NURBS, polygons and subD surfaces)
Investigate modeling, texturing and lighting for the production pipeline
Explore optimizing models and textures for rendering
Design and create high-production value CG set/environments utilizing current 3D technologies
Manage a team project from concept to completion
Integrate appropriate time management skills required for a production
Expand upon your personal interests by encouraging self-exploration into new methods and technologies
From this course, students will gain confidence working in a team environment and understand the requirements and demands of taking a project through to completion.