CU3D.ORG

FINE 2850: Character Creation

 

 

 

A lecture/lab course focused on mastery of skills for creating digital 3D characters. Students will develop skills/knowledge to shape, mold, transform/articulate, deform digital 3D shapes creating digital characters with an emphasis on artistic excellence through application of current 3D technologies.

Overview

Master the theory, processes, and techniques of creating high-production value, digital-3D characters. We’ll focus on the process of modeling complex surface objects by exploring a variety of techniques used to shape, mold, transform, articulate, and deform digital 3D shapes.

Knowledge

  • Recognize basic ideas of form and function
  • Identify concepts of structural biomechanics and the human form
  • Broaden knowledge of the human skeletal and muscular structure
  • Understand concepts of pose, weight and balance
  • Name conventions to support the render pipeline
  • Reference geometry to support a complex, multi-person team

Skills

  • Implement scene organization and optimization techniques
  • Work with edge loops and correct geometry flow
  • Implement tools for creating complex organic shapes
  • Convert 2D artwork to 3D forms
  • Extrude edge method of modeling forms
  • Utilize box modeling method of modeling forms
  • Sculpt in a digital environment
  • Employ character finishing principles
  • Utilize multi-pass rendering and compositing
  • Utilize Photoshop, Maya, BodyPaint 3D, Mudbox, ZBrush and Renderman

Dispositions

From this course, students will learn a variety of techniques to model, texture, light and animate in a 3D environment.